![]() I could avoid that if I could read the respect values.ĭon't get me wrong: This. If the script crashes or restarts, I lose that timing and do redundant jobs. UI: Update Factions list interface (by nickofolas). Right now, I could only keep timing on agents building respect before switching them to money-crimes like trafficking. AUGMENTATIONS: Fix reputation check for faction augs (by nickofolas). But either way, providing a separate API call for performance stats could help keep things clean and tidy.Īnd with perf stats, a script could make some "smart" decisions on the task for member X. I don't know how badly it would influence running time (I guess not much, because it's "vanilla" JS, not JS interpreted within JS. If you add those, maybe add another API interface for the member stats. chance to clash with other gangs (only your chance to win IF you clash) current hitpoints (to retire injured agents from territory warfare) setActionAutolevel (type, name, autoLevel) Set an action autolevel. joinBladeburnerFaction () Join the bladeburner faction. joinBladeburnerDivision () Join the bladeburner division. Hi, I can't find a way to query the following stats from gang members: inBladeburner () Returns whether player is a member of bladeburner division. If it encounters a member with (hacking/combat) stats )? Or is the whole gang aspect a one-shot feature of BN #2 and inaccessible outside?īTW, what unlocks the "corporation" features in BN #3? A high job rank inside a corporation, or reputation? And do only the 9 mega-corporations (B-and-A, NWO, eCorp etc) count? Then it moves them back and forth as needed between crimes and wanted-lowering tasks, cycling through all members and keeping wanted level between 1+(#members) and 5*(#members). List of Factions and their Requirements Hacking Level 300 All Combat Stats of 300 Be in Chongqing 5 People Killed -45 Karma Not working for CIA or NSA. ![]() As soon as wanted level rises, move them to the ethical hacking or vigilante duty to get wanted rating back down.įor the "wanted management", I have a script that basically tries recruiting a new member and setting it to train hacking/combat. Otherwise, you must have Source-File 7 in order to use this API in. Then, you recruit gang members (as many as possible, as soon as possible, they have a Respect req but are free otherwise), and set them on the basic crime task. How to get reputation with gang faction :: Bitburner General. First you become a member of just about any criminal faction, or Nitesec / Black Hand - those two are "hacking gangs". Bitburner Factions Full List & How to Unlock Early Game, City, Hacking groups, Megacorporations, Criminal organizations and Endgame Factions. ![]() If the player is lacking a requirement, it will tell the player the margin that they are missing it by.By now, I've pretty much hacked (pun intended) the gang mechanics inside bitnode #2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Commiting crimes is an active gameplay mechanic that allows the player to train their stats and potentially earn money. ![]() The program will display a list of the requirements to join the faction, and below a checklist of the player's current stats comparatively. If you are having trouble, pass "help" as an argument and it will display the acceptable names. In order for the script to work you have to pass an argument with the given faction name. Feel free to leave advice/solutions to improve it. There are 3 concepts, the while loop, the weaken() function which is Bitburner-specific, and the args variable which is short for arguments. I'm still new to programming so it is rather lengthy and can most certainly be cut down in length, but it still gets the job done. I created this as a way to see what requirements I was missing without having to refer back to the game's documentation. Due to the fact that it mentions "late game" factions, the post is marked as 'Spoiler'. This script will display the requirements needed to join a faction, outputted into the terminal.
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